Exploring Android 12: Blurs, Color Filters, & Other Effects

Android 12 introduces easier method for creating common graphic effects through a new class: RenderEffect
. With this class, you are able to create 3 types of effects:
- Single effects, which is one of these effects: blur, color filter, shader effect, or bitmap effect.
- Chain effects, which compose two effects by chaining effects (The output of first effect will be input for the second effect and so on).
- Blended effects, which combines two effects by a certain
BlendMode
.
You can apply these effects to any View
instance through the new setRenderEffect
method.
In this article we will create a simple application that uses RenderEffect
on an ImageView and a TextView as shown below:

Whereās the Source Code?
Step by Step Explanation
Follow the steps provided below to create this application.
1. Open Android Studio. Create new project with āEmpty Activityā option.
2. First, we need to import some assets for our applications. Download pokemon.png
and pokemon_2.png
images from this folder. And then put them in your projectās res/drawable
folder.
3. Next, we will create our appās layout first. The image below shows how the layout will look like in the end. At the top we can see two ImageViews & TextViews that says āBULBASAURā. We are going to apply effects to both the ImageView & TextView. Below that, we have a bunch of buttons that will apply the various effects.

activity_main.xml
should look like.To create this layout, open activity_main.xml
file and copy-paste the code snippet below:
4. Lastly, we need to update our MainActivity.kt
file. You can go ahead and copy-paste the code snippet below. The most important thing to notice here is the usage of View.setRenderEffect()
method and various RenderEffect
ās static methods that you can use to create the three types of effects: single effects, chain effects, and blended effects. Each effect has some parameters that you can play with such as blurās radius and color filterās BlendMode
.
5. And thatās it! Now run your app and test the effects for yourself:

As always, thanks for reading!
ā
Want to learn more about Android 12?
Check out all of our articles from āExploring Android 12ā series here:


